This means that you can pepper the landscape with grenades that will sit, primed, until a target walks near them. The Grenade Launcher differs from your Pump Shotgun-mounted Launcher in a few ways - for one, the grenades launched from this do not explode on impact unless near a live target. The Raygun is especially useful when dual-wielded for bursting down Technopolyp Helicopters and Khnums as well as bosses. Aside from dealing increasing damage the longer you keep the beam on target, the Raygun also makes a fantastic crowd-control weapon - waving the beam back and forth will instantly disintegrate most small enemies and most medium enemies after a second or two. Although you first obtain it in Stage 4, its usefulness makes itself immediately known. The Raygun is another core weapon that you’ll find yourself using often. XPMR “Burner” Raygun Screenshot by Gamepur Ammo is extremely limited, making this a weapon to keep stocked for bosses. However, it’s worth the trip as this weapon is one of, if not the, highest DPS weapons in the game. The Autoshotty is a hidden weapon, which can be found in Stage 3 underneath some boxes in a side-mission tunnel. The crossbow is very important, as it not only does fantastic boss damage when dual-wielded, but also eliminates most medium enemies in one hit (and most large enemies in a few hits.) Autoshotgun Screenshot by Gamepur This weapon is hitscan, meaning that if you click on a target at any range, you will damage it. The Crossbow is your sniping weapon of choice. TCC-2 “Perun” Crossbow Screenshot by Gamepur Once more than one rocket is loaded, you can lock on to enemies, firing off rockets that will seek and destroy. The single-shot rockets do not track enemies however, once you obtain the Multirocket weapon upgrade, you can load up to five rockets with your alt-fire. Rockets can kill most medium enemies, such as Kleer Skeletons and Minor Bio-mechanoids, in one hit. The Rocket Launcher is your medium enemy killer. XPML21 Rocket Launcher Screenshot by Gamepur These are also fairly hard to find, so use them wisely. C-4 is extremely handy for laying down some traps to clear out hordes of enemies - be careful, though, you can damage yourself in the explosion. Your primary fire will toss a bundle at a set location, while your alt-fire will detonate all active bundles. Love explosives? Then you’ll love the C-4. C-4 Demolition Charge Screenshot by Gamepur The spread gets wilder the further out you’re aiming, and you can’t carry a lot of ammo, so expect to dry up real quick if you’re spray-and-praying. This baby can shred enemies from just about any range, and is one of the most effective mid-range weapons, especially when dual-wielded. Like the most well-known and reliable rifle in the real world, the AK-74MX is one of your main-stay weapons. Dual-wielding these can erase bosses in no time flat - as long as you can avoid their counterattacks. It does cost two shells per shot, and has a very slow reload, so make sure you’re actually killing whatever you’re aiming at. The Coach Gun is your heavy hitter - up close, this monster deletes enemy health in only a few shots. Double Barrel Coach Gun Screenshot by Gamepur This weapon has a Grenade Launcher attachment, allowing your alt-fire to launch a grenade that deal AoE explosive damage. The shotguns in Serious Sam have some very stellar range and spread, so don’t be afraid to use it to pick off targets at a medium distance away from you. This bad boy will be one of your most effective weapons throughout the game, especially when you can dual-wield them. 12 Gauge Pump Action Shotgun Screenshot by Gamepur Until you unlock the AK74, this will be your only weapon with enough range to pick off distant targets, but once you do unlock other options, you may find yourself not using this weapon much at all. SOP38 is your starting weapon, and it comes with unlimited ammo to boot. SOP38 Semi-automatic Pistol Screenshot by GamepurĪh, ol’ reliable. However, Serious Sam regularly throws hordes of enemies at you, and you might find yourself swarmed to the point where melee attacks may not save you. It’s very effective at dispatching singular enemies, and with the right skill investment, it can even be used to eliminate medium and larger enemies. Here’s a list of all weapons in Serious Sam: Siberian Mayhem. Siberian Mayhem is no different - with a whopping 13 different weapons to choose from, there’s no question that you’ll always have the right tool for the job at your disposal. Serious Sam is a series that’s been around since 2001, and in every game since, Sam has had an entire arsenal of weapons to mow through enemies with.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |